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Quick Update, Ratty sculpt

Posted by on Oct 4, 2011 in 3D | 0 comments

Quick Update, Ratty sculpt

hi all, just thought I would add a quick update regarding my latest sculpt. At the stage where I am adding some finer detail, ie the wrinkles and lumps and bumps on the surface. I find this stage quite difficult because it never looks right until you have gone to a higher level of detail, this higher level forces the lower level to blend in and become an integral part of the surface make up, at the moment it looks to harsh, but you have to push through and have faith.

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Thumbnail sketches

Posted by on Sep 28, 2011 in traditional Art | 0 comments

Thumbnail sketches

Hi everyone

Thought I would bring peoples attention to fact that drawing everyday does not have to be a long drawn out affair,( pardon the pun) but it is an important aspect of becoming a better observer, which in my eyes is what makes a good artist better. Even though the last few days have been very hectic I have still found time to do some drawings, some from life or partially from life, some from my imagination based loosely on what is around me. These have been in the form of thumbnail sketches created on whatever I had with me at the time, in this case a notepad and small sketchpad and ball point pen. There is not always the need to pack a huge bag full of stuff just to capture something, sometime all that is needed are the basic lines, this is sometimes enough for you to use at a later date  to produce that masterpiece. I find this quite constructive in my work as sometimes you can be bogged down by the detail you see in front of you, imagination based on fact can be a great creative starting point. As you can see in the images, they are not works of art by any means, but they are enough to jog one’s memory.

 

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New sculpt on it’s way

Posted by on Sep 27, 2011 in 3D | 0 comments

New sculpt on it’s way

hi all

It’s been a little while, had some work done on my studio and a few other things going on. Have started on a new sculpt, trying something a little different and trying to develop a character using pure zbrush and using it as a 3d sketch book and adjusting the sculpt as I go. Be interesting how it turns out. Here is a couple of screenshots to be going on with.

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World in my Hands

Posted by on Sep 14, 2011 in 3D | 0 comments

World in my Hands

Just thought I would upload my latest sculpt, the hands were created in zbrush, the globe in max and It was rendered out in max using the simple sss shader. Quite happy with the way its turned out, what do you thing?

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More colour studies

Posted by on Sep 6, 2011 in CG Art, traditional Art | 0 comments

More colour studies
colour test using the colour temperature scale

colour test using the colour temperature scale

hi, Still reading and studying colour theory and trying to make sense of the different areas of the subject. And also fill gaps in my education on the subject. In this latest sketch I was trying to pay more attention to colour temperature to get the effect of a vast landscape, particularly distance. Using colour temperature as a basis and trying to correctly pick the relevant colour in photoshops colour picker, starting from a low value, low saturation and moving to a higher value and saturation, so moving in a diagonal direction.

While doing this I was also moving toward the warm end of the colour temperature scale. I have used the colder colours for the distance and the warmer colour for the foreground, but importantly increased the saturation levels as I move closer to the observation point. Using warm and cold colours in this way gives a sense of distance and scale in this image, but can also be used many times in an image within certain elements to give the illusion of much smaller distances as long as the saturation levels do not vary greatly per object.

 

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Bit of colour theory, sort of!

Posted by on Aug 30, 2011 in CG Art, My grumpyArt, traditional Art | 0 comments

Bit of colour theory, sort of!
my-colour-map

my-colour-map

Been watching and reading all about colour theory, and the consequences when working digitally, although its the same as its always been, I have tended to become a bit confused when it comes to terminology. There are loads of tutorials on the subject al over the net, but I have noticed a trend toward two ways of describing it. The first talks about hue, chroma and value, the other being, temperature, chroma and value. The terminology is more or less the same except temperature is a way of describing colour and its use in painting, colder colours, blues tend to be set back where as warmer colours reds become close, temperature in conjunction with value can also be used to draw the viewers eye toward a main focal point. Saturation can have the same effect on colour as temperature, in that the greyer the colour the further away it looks. If this didn’t  seem complicated enough your perception of a  colour changes when next to any other colour. A lot to learn, but get it right and a poor idea has a better chance of making a good painting, get it wrong and there will be no saving a great idea!

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Latest zbrush work

Posted by on Aug 24, 2011 in 3D | 0 comments

Latest zbrush work

Here is a quick preview of my latest zbrush sculpt, more to follow on this one. Its taken me about 12 hours altogether, spread over a couple of weeks, no concept sketches, just playing around trying to become more fluent in zbrush, thought I would update this post with a zbrush render.

An old mans head

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Portrait

Posted by on Aug 23, 2011 in CG Art | 0 comments

Portrait

Hi all, created this portrait in photoshop and the main aim was to experiment with my process of creating a digital portrait, I do apologise that it was taken from a photo I found on the web, and not from a real model, doing something from life is far better and you will learn a lot more, life drawing is not so much about the drawing as learning to look, remember that.I havnt used any blend modes or filters just a variety of brushes and all at 100% oppacity. I needed to keep everything at full opacity in order to understand how one colour plays with its adjacent colour to create the impression of light and dark, This way no pure black or white was used and therefore demonstrates that in traditional painting it doesnt need to be used either, although it can be used to mix in with your paints to create different values( sparingly), for example a dark brown/blue can look almost black next to a vivid orange/yellow. Using colours in this way helps to avoid your paintings becoming muddy. I have added a video showing the stages of the portrait, hope you like.

 

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Some new sketches

Posted by on Jul 28, 2011 in traditional Art | 0 comments

Some new sketches

A few new sketches added to the sketch book gallery

Style

Posted by on Jul 28, 2011 in My grumpyArt, traditional Art | 0 comments

Style

Still pushing on the painting side of things. Created this image, not in the usual manner, and it isnt the best by a long shot. Its more about playing safe, or not in this case. I think its important to be creating as I am reading up on the topic of colour, composition and style. I am still struggling with the latter, colour and composition will improve with practice, my style is still very inconsistent and everywhere that someone has written about it, they always say it will come with time. How much time! Personally I think style will eventually arrive when I understand the the concepts of the other two. So I will continue  with drawing, painting, reading and looking and most importantly keep believing:)

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