BLOG

My First 3D animation “A celtic Tale”

Posted by on Dec 24, 2011 in 3D | 0 comments

My First 3D animation “A celtic Tale”

My very first delve into the world of 3d(11 years ago), completed as my final project for my degree. I (more…)

Major Drawing

Posted by on Dec 14, 2011 in traditional Art | 0 comments

Major Drawing

About to start a major piece of work that I will spend a few months on, Its going to take the form of a greyscale  drawing on paper. Concept sketches and working drawings will be digital. The title of the drawing is ‘gone are the days’ and its going to be based on an interior scene of a local pub I have frequented on and off for the past 25 years here in Anglesey, N.Wales. I’m in two minds at the moment whether to include some friends and myself or just have the people/characters that have been and gone, There have been a few. The finished drawing will be roughly 1metre across and about .8 metres in height. I have been playing around a few ideas for composition and am planning to keep posting updates as and when I feel it has reached certain stages. This is quite a serious drawing in terms of where the finished piece will end up, hopefully, and who knows may bring some welcome attention to my work. Some concepts/initial ideas are below.

Busy again

Posted by on Dec 6, 2011 in traditional Art | 0 comments

Busy again

Just thought I would ad something just to prove that I am still alive, have been mad busy lately with some of my own projects, mainly 3d stuff and need another week to finish them off. Will be glad when im done with this one so I can fall back on developing my style in 2d. My last lot of illustrations where more successful to me than they probably where to the client, not saying they didn’t like them, far from it, they have given me a direction within the illustration industry that I have not targeted before. In the past I have always looked for inspiration in what I see,but the next set of work are going to be about what I read (not a big reader, but it may help my spelling:)). Struggled with editorial work when I was at uni, but I think that was just down to a lack of understanding on my part, and it was ten years ago. So there you go, my plans over the christmas period, should keep me out of trouble if nothing else! Oh and was very disappointed that I missed out on getting a ticket for the Leonardo exhibition in London, was really looking forward to seeing some of his chalk and charcoal drawings, oh well maybe one day 🙂

Related Images:

Some Illustrations

Posted by on Nov 25, 2011 in CG Art, traditional Art | 0 comments

Some Illustrations

Here a three of  the five illustration I did last week, did five from concept to finished images in six days, bit of a push but am fairly happy with these three. The other two could do with some more work, but have to move on to the next project and as they were ‘in house’ they can be left, not the best practice really as things should be finalized and then put to bed, decision was out of my hands. Interesting job and hope to get more like it, I am certainly going to develop the style/technique in my own time for my personal work as the final look is quite bold and using bold colours to create a  design is very appealing to me. Hope you like them.

Related Images:

Editorial Illustration

Posted by on Nov 14, 2011 in CG Art, traditional Art | 0 comments

Editorial Illustration

Work for the next six days- illustrating some digital business concepts, 30 concept sketches, take 10 to the next level and finally six fully finished images. Bit of a tall order if you ask me, but hey, gota try. Not done a lot of this type of illustrating for a long time and forgot how difficult it was. Its not so much the illustrations themselves, they should sort themselves out through the process I have to follow. The hard part is coming up with the concept itself, and getting in the frame of mind in order to get the message of the business across without over complicating and cluttering the image. I have a style/look already set out. The style was a part of the initial set up of the brief. I had to take one Idea and create a number of finished images of different styles/genres to see which would best suit the brief. Once the client was happy this paved the way for the rest. I cannot post any images yet as I will need to get permission off the client, yes I know the creator holds copyright, etc, its complicated! The first thing I did this morning was seek a little inspiration from my old tutor from Coleg Menai, Kevin Hauff, His work is amongs the top in the UK in this field, you can check his work out here. Another illustrator I had a look at was Stuart Briars, another top illustrator. Two similar thought processes and not disimilar styles, not sure if they went to the same university. Keep visiting I will hopefully have something to show at the end of the week and you can let me know what you think

Related Images:

Final Horse Image

Posted by on Nov 11, 2011 in 3D | 0 comments

Final Horse Image

Hi

Well been very busy with work and a few other things recently, but I have found a bit of time to finish my horse sculp. Its not turned out exactly as planned, this is mainly due to my inexperience with zbrush and its posing tool set. My initial intention was to duplicate my first horse and use the zsphere skeleton and posing method, but  I just couldn’t get it to work aswell as expected. My retopology was not quite suitable for changing the pose as dramatically as I wanted. It was, however, good enough to repose  slightly  which turned out nice. Really enjoyed creating this sculpt, no colour just sculpting and finishing of in photoshop using layers to create the final image. Am going to be very busy over the next few weeks but will try and post some  2d work and talk about it.

Related Images:

Horse sculpture

Posted by on Oct 27, 2011 in 3D, slider Category | 0 comments

Horse sculpture

Update on my latest project, this sculpture is of the first horse of two that I am in the process of creating, hope you like it so far and welcome any feedback, also added a higher rez image as the video was done rather quickly 🙂

have added a light test

Related Images:

Horsey

Posted by on Oct 17, 2011 in 3D, My grumpyArt, traditional Art | 0 comments

Horsey

If you have looked at my sketches and paintings, you will probably see that horses play a considerable part in my work. This stems from a life of not being to far away from them. I use to ride when I was younger, but havn’t been on one for years now. So I thought it was time to take my knowledge of them and convert it into a piece of work. In the final sculpt there will be two horses, one grazing and one lying on the ground, head up. The overall mood will be one of relaxation, fine weather and no stress! I expect the sculpt to take a few weeks, 30-40 hours, I dont think the texture will be based on realism, I want to keep the look of a sculpture, we will see.

Related Images:

A version of ratty

Posted by on Oct 12, 2011 in 3D | 2 comments

A version of ratty

The image below has been created in photoshop using render passes from within zbrush, The sculpt was an interesting one for me. It was a learning process with a difference, I wasn’t out to learn more about zbrush, although I did of course. It was more about the design process and how a character can be created straight  from the imagination. Normally you would go through a regular design process, that is work out who the character is, how he looks, how he would behave, moving on to drawings and finally creating a character in 3d and perhaps placing it in an environment in order to create an image. Zbrush, however, due to its vast a versatile tool set, can be used for most of these processes on the fly, this model was started as a simple sphere, and it grew from there. There were no preconceived ideas, I just went with the flow. The actual sculpt took me about 10-15 hours over a few weeks. I am still struggling with parts of my sculpting process, mainly levels of detail. Its very easy to create a ‘patchy’ model and this is something I am going to work on. This aspect of any 3d creation is where the above is flawed slightly, in that I think a decision at the beginning on level of detail would have helped, and I guess is a part of the whole look and feel which would not be overlooked in a traditional design process

Related Images:

Colour test on ratty

Posted by on Oct 8, 2011 in 3D | 0 comments

Colour test on ratty

Just a quick update on my ratty sculpt, first pass at colour, still more work needed, will be adding detail and then doing the eye’s

Related Images: