Posts by Grumpy

Model so far

Model so far

Just thought I would post an update on my model, retopologised it, coulnt go as far as i wanted, my computer just isnt up to manipulating 4.5 million polies, had to make to with one subdividion less, model is now as 1.28 million, still i think it will be enough, as it is  part of the learning curve, next one, I will plan a little better, reckon my machine will handle 2.5 million . Ok, so as you...

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My Art

My Art

Got asked today, what I am trying to achieve when creating work. Difficult to answer this one. If I could give a direct answer then my life would be so much easier , for a start this site would not be called grumpyart.co.uk, it would be more like, happychappy.co.uk. On a serious note and to try and answer the question, I guess my work is quite a personal thing, and I have taken quite a big step...

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A zbrush project

A zbrush project

Well, been very busy the last few days, sorting a website out, and finally working on a zbrush project that I have been trying to find time to start for a long time. Its now well on it way, but I suspect there will be a few problems to come I have taken some  snapshots at stages of the build so far, and I will try and explain the procedure  for each photo.           A....

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zbrush starts here

zbrush starts here

Am about to start a sculpture in zbrush of a character that was featured in a short film I created for my final degree project , a lot of time of this project  was spent doing the preparations, storyboards, story reals, colour tests model tests, what you have to understand is that I am not an animator, this is more about the creativity involved in producing such a movie. The story is based on...

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Tools of the trade

Tools of the trade

Thought i would give you an insight to the software and workflow I use to create my cg work, which i have created for over 10 years now. I will start by saying that the learning never stops, new software updates and technology is forever advancing and its a job in itself to keep up. I first used 3d studio max v2 way back in 1999,(now use max 2011) found it tricky and moved over to newtek’s...

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