Posts by Grumpy

Self tuition

Self tuition

Well, been very busy with some personal education recently, got a new pc, itel i7 16 gig of ram so been teaching myself some high end stuff using particles and liquid simulations, anybody who says its easy knows nothing. One of the biggest things I have learnt is that without planning from the outset, you are doomed to failure, pipeline, pipeline, pipeline. Its obvious to me now that if you plan...

read more

What ever happened to Rustboy?

What ever happened to Rustboy?

http://www.rustboy.com/rustweb.htm Way back in my college days I came about this site that tells a story about an animated character called Rustboy. It was the brainchild of a Brian Taylor.  An inspiration to a lot of artists who began moving over to cgi. What also made it good was that he was doing it alone and only using cheep of the shelf software, infini-3d to be precise.  Having typed...

read more

Rules of thumb

Rules of thumb

Below are some interesting rules regarding painting or drawing taken from http://www.drawinghowtodraw.com/drawing-lessons/improve-drawing/articles/ls-important-principles-lights-shadows.html   1. Objects are seen through contrasts of masses of light and masses of dark. 2. Appearances of light and dark are relative, any tone being light in comparison with darker tones, and being dark in...

read more

Waves

Waves

Looks like not much has been happening with this site, your right, Ive been realy busy with things lately and feel the site has been neglected. There are loads of good thing on the horizon especially with my 3d visualisation work, mostly r+d so not much to put up here yet. What i will do is add a taster for you to look at and hopefully like. It was created in 3d studio max with a 4 second loop....

read more

Model update

Model update

Been very busy with work, but have found time to do some more work on my zbrush model/sculpture, learning curve still rising sharply, but I’m still coping, just about. Getting all the maps into max has been a pain, even though Im not done with texturing, I felt I needed to learn the process, sometime it pays to jump ahead just to see whats round the corner, as you can see have added a lot...

read more